Ericsson EVPE VR/AR
CGI / Itch
2021
VR learning for installing equipment, VR collaboration, and VR social video streaming apps developed for Oculus Quest II. Oliver was design and UX lead, bringing Ericsson Design System (EDS) into the 3-dimensional world. Close to both general UX department and specific VR development team.
Concept design
Visual identity
3D modelling
UX / UI
AfterEffects
Da Vinci Resolve
Figma
Blender
Design thinking
Prototyping
SCRUM






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